Utility AI

Modular Weapon System

About

  • Working on an Advance Modular Weapon system that allows the user to create weapons without touching blueprint scripts.

  • The goal with this project is to creatte attributes like Mesh, Animation, projectile & hitscan settings, Recoil & Spray pattern, ADS Settings and additional realization settings that can be adjusted just through the property tab to create unique weapons for a game.